Servants Of Zoldick Family In Hunter X Hunter

Zoldyck butlers receive their training and education within the family's estate. They have a classroom, teacher, and instructors. Butlers are executed if they have lovers, inside or outside of the Zoldyck estate. They also use weighed objects daily to enhance their strength like:
  • Double door: 200 kg (each part)
  • Slippers: 20 kg (each)
  • Mug/Cup: 20 kg
  • Teapot: 40 kg
  • Chair: 60 kg
  • Bathroom door: 500 kg
  • Mop and Broom: 25 kg
  • Water Bucket: 30 kg
  • Suit: 50 kg-150 kg
  • Phone: 20 kg
Here the list of known butlers of Zoldick Family:

Gotoh 
Gotoh was a butler in service of the Zoldyck Family. All contact from outsiders first went through him before reaching the main house. He had served the Zoldycks for a couple of years, and the Zoldycks entrusted Killua Zoldyck, one of the sons, in his care. As one of the most trusted butlers of the Zoldyck Family, Gotoh has authority over many of the employees at the estate. He is an expert fighter that has shown to be extremely fast both in hand movements and reflexes. He also has a certain degree of superhuman durability. His weapon of choice are coins that he can throw at the opponent with a flipping motion that makes them faster and more powerful than gun bullets.
  • Gotoh's Coins (Enhancement): Gotoh primarily uses his aura to turn coins into weapons, flipping and rapidly firing barrages from both of his hands at the same time and with more power than real guns.

Tsubone 
Tsubone is a butler of the Zoldyck Family. She and her granddaughter Amane were officially informed when Silva Zoldyck ordered them to accompany Killua and Alluka. She is an experienced and resourceful servant of the Zoldyck Family, held in high regard by Silva. She appears to be highly proficient in Conjuration, with which she can materialize extremely complex objects such as vehicles out of her body. Her Nen ability seems to be of the symbiotic type, since she requires others to feed her aura as fuel to move while in that state. Tsubone's Nen ability is called Rider's High. It allows her to morph into various vehicles.
  • Motorcycle form (Conjuration): This vehicle form then uses the aura of her rider(s) as propellant, meaning she cannot use this ability without a rider. The higher the number of riders, the faster the vehicle can go.
  • Glider Form (Conjuration): A Glider form that can follow an airship above the cloud and shoot down aircraft with its missiles. Its mechanics seem to suggest that Rider's High is a symbiotic type ability.

Canary 
Canary is an apprentice butler of the Zoldyck Family. Anyone attempting to pass her post on the estate will be expelled via force. As an apprentice butler of the Zoldyck Family, she is an expert fighter, able to defeat a Hunter and his 100 henchmen trying to intrude the Zoldyck estate in mere minutes without breaking a sweat. Her weapon is a rod that she always carries with her.

Amane 
Amane is a female servant of the Zoldyck Family. She, along with her grandmother Tsubone, are ordered by Silva Zoldyck to accompany Killua Zoldyck and Alluka Zoldyck on their trip to save Gon Freecss. She is one of Silva's two most trusted employees. She is also an expert fighter and a resourceful servant. She has a superhuman degree of durability. Her peculiar fighting stance may suggest that she is a practitioner of some form of unarmed combat if it is not related to her Nen abilities.

Seaquant 
Seaquant is a Blacklist Hunter and a groundskeeper for the Zoldyck Family. He has all the benefits granted by his status as a Hunter. As a Blacklist Hunter, Seaquant must have decent strength and it is assumed that he can use Nen, but it is unknown to what extent because it was never shown or mentioned.

Zebro 
Zebro is one of two groundskeepers at the Zoldyck Family's estate on Kukuroo Mountain. Although he acts as a gatekeeper of the Testing Gate at first glance, he is in fact just a janitor that cleans up after Mike has finished disposing of intruders. He is much stronger than the average person. However, he does not fight trespassers, but puts on an act and lets Mike devour them.

Mike 
Mike is the guard dog of the Zoldyck Estate. It is a hound who has gone through strict training and always tries to memorize the stranger's appearance and scent. He shows little to no emotion, seemingly more a machine than a living animal. He is hard to control, and other than the commands from Zoldyck family members, he listens to no one.

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