The Immortals are eight warriors from Chinese legend. In the series, they banished the eight Demon Sorcerers to the Netherworld and locked their portals with the Pan'ku Box. The Immortals were masters of good chi magic and formidable martial artists as well. Furthermore, the common items that represent their symbols are capable of banishing the each of the Demon Sorcerers back to the Netherworld. The brief description of each member can be seen below: Lan Caihe The Immortal Lan Caihe, patron of minstrels. His symbol is a sword. He is the Immortal who banished Shendu to the Netherworld. He Xiangu The Immortal He Xiangu, the only female amongst the Immortals. Her symbol is a dizi, a Chinese flute. She is the Immortal who banished Hsi Wu to the Netherworld. Cao Guojiu The Immortal Cao Guojiu, patron of acting and theater. His symbol is a gourd. He is the Immortal who banished Bai Tza to the Netherworld. Li Tieguai The Immortal Li Tieguai, patron of acting and theate...
The Five Threats are five different specimens that were obtained from the Dark Continent, during five different voyages in the past. At the end of each of the five successful voyages, humanity brought back Five Threats: the botanical weapon Brion, the gaseous lifeform Ai, the two-tailed snake Hellbell, the human-keeping beast Pap, and the immortality sickness Zobae Disease. Ai Ai, a Gaseous Lifeform, is a mysterious being and one of the Five Threats that humanity met in the Dark Continent. It lives South-southwest of Lake Mobius, but some of its victims have also been found in the known world. Little is known of Ai's appearance, but it seems to be a gaseous life-form with limb-like appendages extending from its main form. Also, not much is stated about Ai's abilities, but it is capable of killing humans, as it has made victims in the known world. According to the Hunter Association's "Dangerous Creatures Evaluation List", Ai merits a threat level of A, which is ev...
Sakamoto Desu Ga is a short comedy anime centered around the incredibly cool and popular student named Sakamoto. Despite the strange situations he may be in, normally consisting of pranks set up by the envious male population of the school, Sakamoto always manages to emerge in absolute perfection and as a result makes himself seem even cooler. Many of his actions end in a big laugh for the audience. I made a note of 7 funny moments that I noticed in this anime. Hope those will remind you how funny the anime is. Here you go: Weird Poses Sakamoto often acts strangely such as doing weird poses or acting sneakily. He also does childish activities with his classmates although some of them will never achieve his level of greatness. You would agree with me when you watch the scenes where Sakamoto wipes the table in his cool style, being obedient in school fire simulation, or suddenly leave when Kubota talk too much to him. The funny moments about him also include his weird action in kicking ...
Jonathan Joestar Jonathan is the protagonist of part 1 and the first JoJo of the JoJo's Bizarre Adventure series. The son of George Joestar I, Jonathan is an honest, kind and positive man whose life is fraught with tragedy after meeting his adopted older brother, Dio Brando. In his battle against Dio, Jonathan becomes a Ripple user under the tutelage of the master Will Anthonio Zeppeli. He has an arsenal of ancient martial art techniques, most inherited from Will A. Zeppeli and involving Ripple, at his disposal. Some are his original creation, each ending with Overdrive. Zoom Punch : Jonathan launches his fist forward and strikes his opponent. The attack involves a Ripple breathing technique that dislocates and stretches the joints to extend the arm and give it greater reach while also using the same Ripple to dull the pain caused by the move. Sendo Ripple Overdrive : Jonathan charges a Ripple wave through his arm and releases it into a solid object. The Ripple can travel through ...
Tarot refers to a deck of cards which determine an individual's fate and suggests their Stand abilities. Standard tarot decks consist of 78 cards. However, Stardust Crusaders only consisting of 22 cards. Here is the list of the cards: THE FOOL Stand/User : The Fool / Iggy Number : 0 Symbolism : Innocence and spontaneity It doesn't have a specific number, and it is placed in front of 1 with no fixed position. The real meaning of the name "FOOL" does not actually mean "fool" but "one who excels in a certain field". THE MAGICIAN Stand/ User : Magician's Red / Muhammad Avdol Number : 1 Symbolism : New beginnings The stick in his hand represents imagination, the sword on the tabletop represents effort and difficulty, the gold coins represent skill and accomplishment, and the chalice represents the depth of his passions. On his head is the symbol for infinity.[3] THE HIGH PRIESTESS Stand/User : High Priestess / Midler Number : 2 Symbolism : Intuit...