Sorcerer Class In Log Horizon

Type
: Magic Attack
Role: Ranged Attacker
HP Level: Low
MP Level: High
Among the twelve classes, Sorcerers deal the largest magic damage and are equivalent to a magical version of the Assassin. Most Sorcerer spells manipulate elements such as flame, ice, and lightning, and target the enemy's weak element for even greater damage. They also have more area-of-effect attacks than the Weapon Attack classes, making them excellent all-rounders in battle.

However, this class is not without its demerits. The biggest problem this class faces is its MP consumption rate; Sorcerers may have high innate MP, but it's not very high. Carelessly tossing around skills will make you run out of MP quickly.

Furthermore, this class has low Defense and can only equip cloth armor with low DEF values. They have the lowest innate HP of the Magic Attack classes and their defensive abilities are the lowest among all the twelve classes.

There are two main builds for Sorcerers: 
  • Nuker: Rearguard damage-dealer
  • Combat Rage: Melee-range magical attacker

Known Skills

Orb of Lava
The caster extends his/her arms to conjure a ball of flame which damages an opponent in a range attack. It has a fast casting time of 2 seconds and a cool-down period of 18 seconds, which means that the caster can use the spell every 20 seconds. However, this flashy attack tends to attract opponents toward the Sorcerer, (who has low HP and Defense ability), and put him in danger.

Magic Light
A non-offensive spell that produces light at the end of the user's staff, which then forms into a floating, possibly-sentient orb of blue or yellow light that follows the caster. The orb of light will turn its head as its caster turns his or her head, and cower behind the caster when faced with opponents.

Lightning Chamber
A single-target, high damage lightning spell. Summons a dazzling array of bluish purple lightning shaped like a pentagram, capturing and dealing damage to enemies inside. This skill is considered to be a top class spell among one's in the Sorcerer's arsenal, and its effect is befitting of its title.

No Further Information
Blizzard, Lightning Cage, Flare Arrow, Icicle Blade, Burned Strike, Frost Spear, Serpent Bolt, Frigid Wind, Flash Needle, Icicle Impale, Inferno Strike, Energy Weapon, Energy Fraction, Enhanced Code, Close Burst, Thunderbolt Crash, Singularity, Super Maximize, Disintegrate, Death Cloud, Dread Weapon, Force Shield, Blink, Lightning Nebula, Lattice Syntax, Lamination Syntax, Rook Slider, Robust Battery, Arc Spell, Impatience Bolt, Orbital Blur, Offensive Prevention, Gaseous Form, Cool Cast Style, Sense Aura, Turbulence, Brand Stake, Frigid Wind, Mana Skewer

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