Sinbad The Sailor In Magi The Labyrinth Of Magic

Sinbad is the former King of Sindria, the World Innovator, the Head of the International Alliance, as well as the president of the world's most powerful trading company, the Sindria Trading Company. He is a Dungeon Capturer and a King Vessel. He was also the leader of the Seven Seas Alliance. Sinbad is often accompanied by members of the Eight Generals, who are his most trusted companions.

Abilities 
Sinbad is one of the most powerful characters in the series. He is extremely skilled in swordplay, as well as Magoi Manipulation and decent martial arts skills. Sinbad has the most Djinn in his possession, about 7 Djinn in total. 

Rukh Manipulation
Sinbad is able to use Rukh to his advantage in times of need. The Rukh loves him more than anyone else and seems to guide him in most of his adventures throughout his youth, leading him to make the best decisions.

Magoi Manipulation
Sinbad has the ability to use the Magoi within his body to counteract his opponents' Magoi, thus negating their abilities. 

Metal Vessels
Out of the seven Djinn he has mastered, only four have been shown so far. The last three Djinn Equip are briefly displayed. Sinbad's Metal Vessels are a sword, two bracelets, two rings, and two gold and silver necklaces. He is able to do a full Djinn Equip with all seven of his Djinn.

Household Vessels
Sinbad's Household are seven of the Eight Generals: Ja'far, Masrur, and Drakon use Baal's power, Hinahoho uses Valefor's power, Pisti uses Zepar's power, and Sharrkan uses Focalor's power.

1. Baal 
Baal is the Lightning Djinn that Sinbad obtained when he conquered the 1st Dungeon. Baal is the Djinn of Wrath and Heroes. This Djinn dwells in the sword he carries with him. He is able to attack with the element lightning by his Metal Vessel.
Djinn Equip: In this form, Sinbad takes on the appearance of a dragon and gets two horns and a jewel on his forehead and an elaborate necklace along with blue scale-like armor over parts of his body and a long tail. In this equip, Sinbad gains the sword of Baal, Bararaq Saiqa. The sword has a guard around the hilt similar to that of the claw of Baal with blue scales.
  • Bararaq: Sinbad summons lightning from his sword to strike the opponent. This attack can be used in full Djinn equip or simply in weapon equip. This magic is capable of destroying an entire chain of mountains in one strike.
  • Bararaq Saiqa: Sinbad draws lightning down from the sky. Once the lightning has been summoned and stored in the sword, it releases an enormous lightning blast, able to fill the sky with light.
  • Bararaq Inqerad-Saiqa: When this Extreme Magic is used, an enormous blade of concentrated lightning in the form of Sinbad's weapon is released from above to impale anything below it.

2. Focalor 
Focalor is the Wind Djinn that Sinbad obtained when he conquered the 41st Dungeon. Focalor is the Djinn of Rule and Submission. This Djinn dwells in the silver bracelet on his right arm.
Djinn Equip: In this form, Sinbad takes on the appearance of a bird, with dark feathers covering various parts of his body. His hair grows longer and is feather-like at the ends. He is adorned with a golden collar and gains a third eye on his forehead. He is able to control the wind in a form of tornadoes from the palms of his hands.
  • Foraz Zora: Sinbad uses this attack to summon two wind tornadoes around his hands, then places them together over his head, throwing down an enormous tornado that can destroy a mountain. He can also keep them seperate as two different tornadoes. He is also able to release smaller tornadoes from his palms.

3. Zepar 
Zepar is the Sound Djinn that Sinbad obtained when he conquered the 16th Dungeon and merged his Rukh with Serendine. This Djinn dwells in the ring on Sinbad's middle finger.
Djinn Equip: In this form, Sinbad takes the appearance of a small imp with dragon wings, a big belly, hooves, tail and three eyes. He is able to perform an incredibly loud scream able to "command" others into doing something. Not only can he do that, but he can also control other people's minds by using a special type of sound wave.
  • Hadeir

4. Valefor 
Valefor is the Ice Djinn that Sinbad obtained when he conquered the 6th Dungeon. This Djinn dwells in the necklace around Sinbad's neck.
Djinn Equip: In this form, Sinbad takes the form of a nine-tails fox with white fur. His hair changes to white in color and lengthens. His ears also elongates and look like ears of a fox. He also gains eyes on his palms which allows him to use Valefor's true ability by releasing some sort of waves.
  • Stagnation: The ability to stop molecules and restrict a substance's movement. This includes the ability to generate ice, which is done by stopping the movement of water molecules in the air and then manipulating them from a liquid or gas state state to solid form. By using it on opponent Sinbad can separate a person's sensation from the surroundings and slow down their movement as much as possible. Because of this, even the opponent's thoughts are slowed down, and they may not even realize the change.
  • Garufor Zairu: Sinbad throws multiples ice picks toward the opponent by transforming water into the ice.
  • Garufor Kirestal: Sinbad freezes the target in stalactite of ice which knocks off the target.

5. Furfur 
Furfur is the Djinn of Ecstasy and Rending Darkness that Sinbad obtained when he conquered the 34th Dungeon. This Djinn dwells in the silver necklace around Sinbad's neck.
Djinn Equip: A djinn of madness and melancholy, Furfur is Sinbad's fourth Djinn, who gives him bat-like wings and magic strong enough to break through magical forcefields.

6. Vepar 
Vepar is the Djinn that Sinbad obtained when he conquered the 42nd Dungeon. This Djinn dwells in the ring on Sinbad's index finger.
Djinn Equip: Vepar is Sinbad's sixth djinn who gives him a merman-like form, whose extreme magic, "Vepar Isuterraha", rains down hundreds of magic swords upon the enemy.

7. Crocell 
Crocell is the Djinn that Sinbad obtained when he conquered the 49th Dungeon. This Djinn dwells in the bracelet on Sinbad's left arm.
Djinn Equip: Contained within Sinbad's long sword, Crocell is Sinbad's seventh and final Djinn, who gives him an animalistic form, capable of dealing fast and powerful attacks.




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