7 Stand-Out Characters In Afro Samurai

There are only few characters appear in Afro Samurai Anime due to its short story. So, I compile a list of characters who look stand out and become the center of conflict. Please refers to the description below:

Afro 
Afro is an incredibly talented swordsman whose father was decapitated in front of his own eyes as a child. That traumatic experience caused him to have a mind flustered with revenge. He grew into a cold-blooded killer, willing to kill anyone in his pursuit of the number one. As the number two, he has killed many in defense and revenge for the ultimate goal of avenging his father.
Abilities: Afro is a Highly skilled swordsman able to deflect crossbow bolts and shatter bullets as well as perform lethal sword attacks. Afro can use his subconscious mind to create completely new combat techniques in the middle of battle. He normally fights with his sword in one hand but when facing stronger opponents or higher numbers he will use two hands for a stronger attack.

Ninja Ninja 
Ninja Ninja is likely a figment of Afro's imagination to cope with severe psychiatric trauma from unbearable sights and actions of death. Being that Afro is an emotionless murderer, his mind may well have created Ninja Ninja to hold his other emotions excluding Anger and hatred.
Abilities: Ninja Ninja has no fighting skills but he does notice weaknesses in opponents and points them out to Afro. He also encourages Afro on to greater deeds and is a very good climber.

Justice 
Justice was the holder of the Number One Headband. He dresses in traditional cowboy garb and wields two revolvers. Like many other characters in the series, Justice is a smoker. His skin appears to be disease-ridden with various blotches around his body.
Abilities: Justice is an exceptionally skilled Gunslinger. He is able to wield two pistols and also has control of a third arm on his back which is noticeably longer and more twisted than his regular arms. This arm is used to hold a short sword that he can use for surprise attacks.

Jinnosuke/Kuma 
Jinnosuke is a swordsman wearing a cybernetic teddy bear helmet earning him the nickname Kuma. He wears black keikogi, hakama and sandals and wields twin katanas.
Abilities: Jinno wields two swords in battle. This style is more defensive but it provides agility and is best used against multiple combatants. He is also quite agile and able to jump great distances as well as has a very high tolerance for pain.

Otsuru/Okiku 
Otsuru was once a young woman who lives under the alias "Okiku" given to her by the Empty Seven which is a violent religious organization she was once an agent of. She later died by her contractor's hands after meeting Afro later in adulthood.
Abilities: Otsuru is a young woman who specializes in the art of healing and she is an excellent cook.

Afro Droid 
Afro Droid is a robot copy of Afro created by the Empty Seven Clan. It was created from combat data taken from Afro's mind by Okiku, and is able to reproduce all of his learned techniques and abilities. It is physically superior to Afro, and its external appearance is identical.
Abilities: The Afro Droid is equipped with a variety of weapons including a cannon, missiles, forehead mounted laser, rocket propelled detachable arms and a very large laser cannon in his chest. He also possesses several visual filters including night and infrared.

The Empty Seven 
The Empty Seven is a group of six monks who believe that attaining both ancient headbands will lead to immortality and godhood. They employ robots and mercenaries to do their dirty work, since the monks themselves have greatly inferior fighting skills possibly due to their age difference.
  • Brother 1 was the apparent leader of the Clan. He was almost always seen with an almost nude beautiful woman at his side. He has a prosthetic gold left arm which can be switched out for a machine gun.
  • Brother 2 was the eyes of the Clan often seen scoping out Afro from a distance with a pair of high-tech binoculars. In combat, he was shown to use an extending Buddhist staff or kunai.
  • Brother 3 was unusual among the clan because he was the most laid-back of the brothers. He was usually content to face away off in the corner, listening to his headphones and music.
  • Brother 4 was a gruff deep-voiced monk in a green robe who usually carried a Buddhist staff. In combat, Brother 4's weapon of choice was a sansetsukon.
  • Brother 5 was the arrogant and sadistic monk who wore a plain white robe. In combat, Brother 4's weapon of choice was a Jian.
  • Brother 6 was a large individual with cold inhuman eyes. He never hesitated to use excessive force in his actions. In combat, he wielded a long Buddhist staff and a backpack holding a variety of weapons, including a rocket-propelled grenade launcher and a flame thrower.

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