7 Members Of The Doraemons

The Doraemons is an association of seven members from the Robot Academy. They are bound by gadgets called Telepathy Card, as token of their oath of eternal friendship. To know them better, I made a short of description down below:

Doraemon 
Nationality: Japan
Special: 4D Pocket.
Traits: Intelligent, Helpful, and Friendly.
Interest: Cats
Fear: Mice
Favorite Food: Dorayaki
Note: Doraemon acts as a leader to The Doraemons, usually to settle internal disputes. He also has a fourth-dimensional pocket on his body from which he can acquire various futuristic gadgets from a future department store. He becomes angry easily, if, people call him Raccoon. 

Dora The Kid 
Nationality: American
Talents: Quick fire, Point shooting
Personality: Bold, Loyal, Perceptive
Fear: Heights
Favorite food: Dorayaki + Mustard & Ketchup
Note: Dora the Kid is an esteemed sharpshooter whose skills were known far and wide. His weapons of choice is the Air Gun bestowed to him by Dorami, Doraemon's sister. Kid has been considered as the third smartest member of the Doraemons. It was numerously shown that Kid is intelligent and quick-witted, especially when dealing with unpredictable situations. His ability to use his surrounding though his knowledge of biology, physics, chemistry has greatly supported him in dealing with things in an innovative way.

Wang Dora 
Nationality: Chinese
Talents: Kung Fu, Traditional Chinese Medicine
Personality: Insightful, Wise, Conservative
Fear: Cute girls
Favorite Food: Dorayaki + rāyu
Note: Wang Dora is an excellent scholar and a Kung Fu expert, which skill was learned from his wise master and honed by routine exercise. His studies with a doctor of traditional medicines, gives him knowledge about herbs and anatomy, while physics and mathematics was learned in his academy days.

Dora Nichov 
Nationality: Russian
Talents: Wolf Transformation, Fire Breath
Personality: Taciturn
Fear: Moon
Favorite Food: Dorayaki
Note: Dora-nichov is able to transform himself into a wolf, whenever he looks at something that is round. In this form he can attack enemies by biting or simply wreaking havoc. Dora-nichov originally has little control over his Lycanthropy power and can go berserk at seeing anything round. He is also able to breathe fire out of his mouth by gulping something hot like Tabasco or any other hot sauce. 

El Matadora 
Nationality: Spanish
Talents: Torero skills, fencing
Personality: Flirty, Macho, Coarse
Favorite Food: Dorayaki + Spaghetti sauce
Dream: Becoming the best torero in the galaxy
Note: Matadora possesses the greatest strength amongst all of the Doraemons. He was able swing around a male bull without effort or lifted an adult elephant all by himself. He also has mastery of his Magic Cloak, where he swings it to blow away his enemy or deflecting bullets.

Dora Med III 
Nationality: Saudi Arabian
Talents: Magic
Special: Giant Transformation, Magical Ability
Personality: Quick-tempered, Easy going
Fear: Water
Favorite Food: Freeze-dried Dorayaki
Note: Dora Med can use magic, and like Aladdin, he has a magic lamp and a magic carpet. His only fear seems to be water, but he has a dream of getting over his aquaphobia in order to build a water park called "Water Land", for the people who live in the desert region. He can predict the future using tarot cards, and when he gets into a rage, his size multiplies into tens, turning him into a powerful giant. He can change back when he calms down or when he realizes he's stepping in water.

Dora Rinho 
Nationality: Brazilian
Talents: Association Football
Personality: Quirky, Eccentric, Happy-go-lucky
Fear: Ghosts
Favorite Food: Dorayaki + Tabasco
Note: Dora-rinho is the ace striker in his team. He possesses incredible ball handling, which enables him to dribble like a flow of water. His signature technique is his well-known overhead. The acceleration is so strong, that he once was able to score a goal, from the other side of the field. He also owns 11 identical Mini-doras, whom he played soccer with. In addition, Dora-rinho is extremely forgetful. He mysteriously forgets everything that just happened, usually when he walks three steps from his original position.

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